Disciplines
Four fields, one standard: hands-on craft in every pixel, every frame and every line. Here's where I work, how I approach projects, and what setup I use to create.
What I work with
The four main fields I like working in most. Each with its own logic, its own tools, and one shared principle: clarity over effect.
Webdesign & Development
From pixels to production.
A website is more than a digital storefront: it's the first encounter with your brand. I design and build responsive websites that don't just look good, but are strategically clear and built to last. From the first wireframe to a CMS-ready launch.
3D Animation & Modelling
Sculpting the unseen.
Spaces, characters, motion: 3D makes it possible to build worlds that don't exist in the real one. I work on models, animations and visual scenes for games, film and motion graphics, with equal respect for form and atmosphere.
Photo & Video
Capturing what matters.
Behind every good shot is an eye for the right moment. Whether it's an image film, a product shoot or a portrait, I handle concept, capture and post-production myself. Stories don't need a big setup. They need the right angle.
2D Graphics & Logo Design
Marks that linger.
A good logo is more than a symbol: it's the visual essence of a brand. I develop brand identities, logos and print/web graphics with a clear concept and considered detail. Reduction over decoration. Form that means something.
My process
My process isn't a rigid formula, but it does follow a clear order. Understand, think, create, refine, deliver. Five steps where idea and execution come together.
Listen
Every project starts with listening. What's the idea? Who's the audience? What's the vision behind it?
Concept
Sketches, moodboards, first concepts. This is where direction takes shape, before a single pixel gets made.
Craft
Concept becomes form. Iteration, refinement: the first real impression of your project.
Refine
Joint review, fine-tuning the details. This is where good becomes genuinely good.
Deliver
Final files, a short walkthrough, going live. Your project launches, handed over cleanly.
My toolkit
The equipment I work with daily, from the camera in my hand to the software on my desk. Hardware isn't everything, but the right tool is what separates "okay" from "exactly right."
Hardware
Fujifilm X-T4
Photo & Video
Daily driver, honest colours, fast response. The main camera for everything from image films to portraits to product visuals. Rugged, compact, with a film look that doesn't flatter anything unnecessarily.
GoPro Hero 12
Action & Travel
For perspectives that wouldn't otherwise happen. When the moment is unusual, tight or fast. Ideal for behind-the-scenes, B-roll and motion.
Software
Web & Development
Code that ships clean.
From layout to launch, building with WordPress and Divi, hand-coded where it matters in HTML, CSS and JavaScript.
3D & Animation
Building what isn't real.
Modelling, texturing, rigging and rendering across Blender, Maya, ZBrush, Substance 3D and Cinema 4D.
Motion & Video
Cutting for rhythm.
Editing, grading and sound design in After Effects, Premiere Pro, DaVinci Resolve and Audition.
Graphics & Branding
Marks, laid out right.
Logos, layouts and print-ready files across Photoshop, Illustrator, InDesign and Lightroom.
Got an idea?
Whether it's a concrete project or just an early idea, write to me and we'll figure out together how to turn it into something real.